Fleet Formation Art
Rune Guard fleet — marines, fighters, and logistics ships in formation, epic Star Citizen space scene, cinematic wide shot, red/purple nebula backdrop
Marines Division FPS PvP
Ground combat specialists. Marines focus on FPS PvP, boarding actions, base assaults, and close-quarters combat. This is the most technically demanding division — your aim, gear knowledge, and tactical awareness are all tested and certified.
License Path
- M(1) Qualifier — Entry level. Demonstrates basic interest and a 3:4 kill ratio.
- M(2) Qualifier — Minimum competent PvP level. 1:1 KR, survivability basics, gearing knowledge.
- M(3) Qualifier — Introduction to tactics. 3:2 KR, 30% headshot ratio, fireteam basics. Requires L(3).
Tier Progression
- Tier 1 — Marine (1) & (2): Solo tactical standards, CQB, open-area tactics, medic skills, flanking, and trap tactics.
- Tier 2 — Operator & Squad Leader: Tournament-level tactics, solo assignments, shot calling, event leadership.
- Tier 3 — Marine Officer: Division leader. Gold Badge rank.
Marine Division →
Squadron Division Ship PvP
Space combat specialists. Squadron pilots handle ship-to-ship PvP, interdiction, fleet operations, and bomber/dropship roles. This division demands mechanical precision and a deep understanding of Star Citizen flight mechanics.
License Path
- S(1) Qualifier — Day 1 setup. Keybinds, decoupled flying, race qualifier, meta loadout basics.
- S(2) Qualifier — Multicrew standards. Race qualifier for large ships, multicrew training, crash scenarios.
- S(3) Qualifier — Minimum PvP combat standard. Hold 450m range, neutralize, identify rabbiting. Requires L(3).
Tier Progression
- Tier 1 — Utility Pilot, Fleet Pilot, Squadron Pilot: Specialized roles — bombers, dropships, interdiction, EMP/distortion, frigate combat, knife fighting.
- Tier 2 — Ace Pilot & Squadron Leader: Rate fighting, tournament-level piloting, shot calling, event leadership.
- Tier 3 — Squadron Officer: Division leader. Gold Badge rank.
Squadron Division →
Logistics Division PvE Support
The backbone of Rune Guard's economy and support structure. Logistics covers mining, salvage, medical, engineering, base building, and the transport operations that keep the org running. PvE-focused but essential.
License Path
- L(1) License — Get in the door. Turret basics, medic quiz. Entry for PvE members.
- L(2) License — Combat basics, engineering walkthrough, working toward full PvE competency.
- L(3) License — Full PvE foundation. Salvage basics, mining basics, hand mining, Regolith intro. Required for M(3) and S(3).
Tier Progression
- Tier 1 — Logistics Pilot: Mining, salvage, Regolith, decoupled flight, multicrew basics.
- Tier 2 — Supervisor: Manages and distributes resources, hosts PvE and casual PvP events, event leadership.
- Tier 3 — Logistics Officer: Division leader. Gold Badge rank.
Logistics Division →
Note on Cert Recertification
All Star Citizen certifications must be retested every 6 months unless waived by a Gold Badge officer in your division. Stay sharp.